1#ifndef INCLUDE_IMGUICORE_GAMEFPSTRACKER_H_
2#define INCLUDE_IMGUICORE_GAMEFPSTRACKER_H_
Definition FPSTracker.h:7
static void AddRenderFPSPointQueue(float RenderTime)
This function adds the time taken by the render function to complete in a Queue.
Definition FPSTracker.cpp:20
static ScrollingBuffer s_RealUpdateFPSBuffer
Definition FPSTracker.h:6
static ScrollingBuffer s_RenderFTBuffer
Definition FPSTracker.h:10
static ScrollingBuffer s_UpdateFTBuffer
Definition FPSTracker.h:9
static void AddUpdateFPSPointQueue(float UpdateTime)
This function adds the time taken by the update function to complete in a Queue.
Definition FPSTracker.cpp:15
static ScrollingBuffer s_RenderFPSBuffer
Definition FPSTracker.h:7
static float m_RenderTime
Definition FPSTracker.h:13
static ScrollingBuffer s_UpdateFPSBuffer
Definition FPSTracker.h:5
static float m_UpdateTime
Definition FPSTracker.h:12
static void RegisterPoints()
This function creates new points in the tracker using the values from AddRenderFPSPointQueue() and Ad...
Definition FPSTracker.cpp:25