#include <FPSTracker.h>
◆ AddRenderFPSPointQueue()
void Tracker::AddRenderFPSPointQueue |
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float | RenderTime | ) |
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This function adds the time taken by the render function to complete in a Queue.
Run RegisterPoints() to actually register the point in the tracker
◆ AddUpdateFPSPointQueue()
void Tracker::AddUpdateFPSPointQueue |
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float | UpdateTime | ) |
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static |
This function adds the time taken by the update function to complete in a Queue.
Run RegisterPoints() to actually register the point in the tracker
◆ RegisterPoints()
void Tracker::RegisterPoints |
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static |
◆ m_RenderTime
float Tracker::m_RenderTime {} |
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staticprivate |
◆ m_UpdateTime
float Tracker::m_UpdateTime {} |
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staticprivate |
◆ s_RealUpdateFPSBuffer
◆ s_RenderFPSBuffer
◆ s_RenderFTBuffer
◆ s_UpdateFPSBuffer
◆ s_UpdateFTBuffer
The documentation for this class was generated from the following files:
- /Users/runner/work/Garage/Garage/src/Core/ImGuiCore/FPSTracker.h
- /Users/runner/work/Garage/Garage/src/Core/ImGuiCore/FPSTracker.cpp