#include <Boids.h>
◆ BoidsContainer()
      
        
          | BoidsContainer::BoidsContainer | ( |  | ) |  | 
      
 
 
◆ GetBoids()
  
  | 
        
          | const std::vector< BoidsEntity > & BoidsContainer::GetBoids | ( |  | ) | const |  | nodiscard | 
 
 
◆ Init()
      
        
          | void BoidsContainer::Init | ( |  | ) |  | 
      
 
 
◆ NumBoids()
  
  | 
        
          | unsigned int BoidsContainer::NumBoids | ( |  | ) | const |  | inlinenodiscardnoexcept | 
 
 
◆ Quit()
      
        
          | void BoidsContainer::Quit | ( |  | ) |  | 
      
 
 
◆ Update()
      
        
          | void BoidsContainer::Update | ( |  | ) |  | 
      
 
 
◆ Alignment
      
        
          | float BoidsContainer::Alignment = 0.05f | 
      
 
 
◆ Cohesion
      
        
          | float BoidsContainer::Cohesion = 0.0005f | 
      
 
 
◆ Color
      
        
          | glm::vec4 BoidsContainer::Color = {0.455f, 0.780f, 0.925f, 0.5f} | 
      
 
 
◆ k_NumBoids
  
  | 
        
          | const unsigned int BoidsContainer::k_NumBoids = 100 |  | private | 
 
 
◆ m_BoidsVec
◆ Seperation
      
        
          | float BoidsContainer::Seperation = 0.05f | 
      
 
 
The documentation for this class was generated from the following files:
- /github/workspace/src/Projects/Boids/src/Boids.h
- /github/workspace/src/Projects/Boids/src/Boids.cpp