#include <Triangle.h>
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| bool | Init () override | 
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| bool | Update () override | 
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| bool | Draw () override | 
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| void | Quit () override | 
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| const std::string & | GetName () override | 
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| std::string | name = "Triangle" | 
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◆ Draw()
◆ GetName()
  
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          | const std::string & Triangle::GetName | ( |  | ) |  |  | inlinenodiscardoverrideprivatevirtual | 
 
 
◆ Init()
◆ Quit()
◆ Update()
  
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          | bool Triangle::Update | ( |  | ) |  |  | overrideprivatevirtual | 
 
 
◆ FillPipeline
  
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          | SDL_GPUGraphicsPipeline * Triangle::FillPipeline {} |  | staticprivate | 
 
 
◆ LinePipeline
  
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          | SDL_GPUGraphicsPipeline * Triangle::LinePipeline {} |  | staticprivate | 
 
 
◆ name
  
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          | std::string Triangle::name = "Triangle" |  | private | 
 
 
◆ ScissorRect
  
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          | SDL_Rect Triangle::ScissorRect = {320, 240, 320, 240} |  | staticprivate | 
 
 
◆ SmallViewport
  
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          | SDL_GPUViewport Triangle::SmallViewport = {160, 120, 320, 240, 0.1f, 1.0f} |  | staticprivate | 
 
 
◆ UseScissorRect
  
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          | bool Triangle::UseScissorRect = false |  | staticprivate | 
 
 
◆ UseSmallViewport
  
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          | bool Triangle::UseSmallViewport = false |  | staticprivate | 
 
 
◆ UseWireframeMode
  
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          | bool Triangle::UseWireframeMode = false |  | staticprivate | 
 
 
The documentation for this class was generated from the following files: