#include <Triangle.h>
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| bool | Init () override |
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| bool | Update () override |
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| bool | Draw () override |
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| void | Quit () override |
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| const std::string & | GetName () override |
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| std::string | name = "Triangle" |
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◆ Draw()
◆ GetName()
| const std::string & Triangle::GetName |
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inlinenodiscardoverrideprivatevirtual |
◆ Init()
◆ Quit()
◆ Update()
| bool Triangle::Update |
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overrideprivatevirtual |
◆ FillPipeline
| SDL_GPUGraphicsPipeline * Triangle::FillPipeline {} |
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◆ LinePipeline
| SDL_GPUGraphicsPipeline * Triangle::LinePipeline {} |
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◆ name
| std::string Triangle::name = "Triangle" |
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◆ ScissorRect
| SDL_Rect Triangle::ScissorRect = {320, 240, 320, 240} |
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◆ SmallViewport
| SDL_GPUViewport Triangle::SmallViewport = {160, 120, 320, 240, 0.1f, 1.0f} |
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◆ UseScissorRect
| bool Triangle::UseScissorRect = false |
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◆ UseSmallViewport
| bool Triangle::UseSmallViewport = false |
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◆ UseWireframeMode
| bool Triangle::UseWireframeMode = false |
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The documentation for this class was generated from the following files: