#include <Main.h>
◆ Draw()
◆ DrawUI()
◆ getName()
const std::string & Boids::getName |
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◆ Init()
◆ Quit()
◆ Update()
◆ boidsContainer
◆ boidsDataBuffer
SDL_GPUBuffer* Boids::boidsDataBuffer |
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◆ boidsDataTransferBuffer
SDL_GPUTransferBuffer* Boids::boidsDataTransferBuffer |
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◆ name
std::string Boids::name = "Boids" |
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◆ renderPipeline
SDL_GPUGraphicsPipeline* Boids::renderPipeline |
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The documentation for this class was generated from the following files:
- /Users/runner/work/Garage/Garage/src/Projects/Boids/src/Main.h
- /Users/runner/work/Garage/Garage/src/Projects/Boids/src/Main.cpp