Ankush's Garage
A collection of stuff made by Ankush Roy
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Core::AppStateStruct Struct Reference

#include <Context.h>

Public Attributes

glm::vec2 ProjectWindowSize = {0.0f, 0.0f}
 
glm::vec2 ScrollVal = {0.0f, 0.0f}
 
glm::vec2 MouseRel = {0.0f, 0.0f}
 
ImGuiID MainViewportId = 0
 
int ProjectIndex = 0
 
int ProjectToBeIndex = 0
 
bool projectWindowFocused = false
 
bool projectWindowHovered = false
 
bool HasToChangeIndex = false
 

Member Data Documentation

◆ HasToChangeIndex

bool Core::AppStateStruct::HasToChangeIndex = false

◆ MainViewportId

ImGuiID Core::AppStateStruct::MainViewportId = 0

◆ MouseRel

glm::vec2 Core::AppStateStruct::MouseRel = {0.0f, 0.0f}

◆ ProjectIndex

int Core::AppStateStruct::ProjectIndex = 0

◆ ProjectToBeIndex

int Core::AppStateStruct::ProjectToBeIndex = 0

◆ projectWindowFocused

bool Core::AppStateStruct::projectWindowFocused = false

◆ projectWindowHovered

bool Core::AppStateStruct::projectWindowHovered = false

◆ ProjectWindowSize

glm::vec2 Core::AppStateStruct::ProjectWindowSize = {0.0f, 0.0f}

◆ ScrollVal

glm::vec2 Core::AppStateStruct::ScrollVal = {0.0f, 0.0f}

The documentation for this struct was generated from the following file: