#include <Context.h>
◆ HasToChangeIndex
bool Core::AppStateStruct::HasToChangeIndex = false |
◆ MainViewportId
ImGuiID Core::AppStateStruct::MainViewportId = 0 |
◆ MouseRel
glm::vec2 Core::AppStateStruct::MouseRel = {0.0f, 0.0f} |
◆ ProjectIndex
int Core::AppStateStruct::ProjectIndex = 0 |
◆ ProjectToBeIndex
int Core::AppStateStruct::ProjectToBeIndex = 0 |
◆ projectWindowFocused
bool Core::AppStateStruct::projectWindowFocused = false |
◆ projectWindowHovered
bool Core::AppStateStruct::projectWindowHovered = false |
◆ ProjectWindowSize
glm::vec2 Core::AppStateStruct::ProjectWindowSize = {0.0f, 0.0f} |
◆ ScrollVal
glm::vec2 Core::AppStateStruct::ScrollVal = {0.0f, 0.0f} |
The documentation for this struct was generated from the following file:
- /Users/runner/work/Garage/Garage/src/Core/Context.h