#include <Particle.h>
◆ operator==()
bool ParticleData::operator== |
( |
const ParticleData & | other | ) |
const |
◆ Acceleration
glm::vec2 ParticleData::Acceleration {} |
◆ Color
glm::vec4 ParticleData::Color {} |
◆ Mass
float ParticleData::Mass {} |
◆ Position
glm::vec2 ParticleData::Position {} |
◆ Radius
float ParticleData::Radius {} |
◆ Velocity
glm::vec2 ParticleData::Velocity {} |
The documentation for this struct was generated from the following files:
- /Users/runner/work/Garage/Garage/src/Projects/N_Body_Simulation/src/Particle.h
- /Users/runner/work/Garage/Garage/src/Projects/N_Body_Simulation/src/Particle.cpp