Ankush's Garage
A collection of stuff made by Ankush Roy
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Main.cpp File Reference
#include "Main.h"
#include "Main/Flags.h"
#include <SDL3/SDL_main.h>
#include "Core/Common/pch.h"
#include "Core/Common/Common.h"
#include "Core/Context.h"
#include "Core/Event/EventHandler.h"
#include "Core/ImGuiCore/ImGuiCore.h"
#include "Core/ImGuiCore/FPSTracker.h"
#include "Projects/Common/BaseProject.h"
#include "Utils/Timer.h"

Macros

#define SDL_MAIN_USE_CALLBACKS   1
 

Functions

SDL_AppResult SDL_AppInit (void **appstate, int argc, char *argv[])
 
SDL_AppResult SDL_AppEvent (void *appstate, SDL_Event *event)
 
SDL_AppResult SDL_AppIterate (void *appstate)
 
void SDL_AppQuit (void *appstate, SDL_AppResult result)
 

Macro Definition Documentation

◆ SDL_MAIN_USE_CALLBACKS

#define SDL_MAIN_USE_CALLBACKS   1

Function Documentation

◆ SDL_AppEvent()

SDL_AppResult SDL_AppEvent ( void * appstate,
SDL_Event * event )

◆ SDL_AppInit()

SDL_AppResult SDL_AppInit ( void ** appstate,
int argc,
char * argv[] )

◆ SDL_AppIterate()

SDL_AppResult SDL_AppIterate ( void * appstate)

◆ SDL_AppQuit()

void SDL_AppQuit ( void * appstate,
SDL_AppResult result )