#include <ImGuiCore.h>
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static SDL_GPUTextureSamplerBinding | bind |
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◆ Draw()
void Core::ImGuiCore::Draw |
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◆ HandleWindowResize()
bool Core::ImGuiCore::HandleWindowResize |
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◆ Init()
void Core::ImGuiCore::Init |
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◆ InitImGuiStyle()
void Core::ImGuiCore::InitImGuiStyle |
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◆ Quit()
void Core::ImGuiCore::Quit |
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◆ SetImGuiWindowProportions()
void Core::ImGuiCore::SetImGuiWindowProportions |
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◆ ShowConsole()
void Core::ImGuiCore::ShowConsole |
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◆ ShowProjectRendered()
void Core::ImGuiCore::ShowProjectRendered |
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◆ ShowProjectWindow()
void Core::ImGuiCore::ShowProjectWindow |
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◆ ShowToolBox()
void Core::ImGuiCore::ShowToolBox |
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◆ TB_ProjectSelector()
void Core::ImGuiCore::TB_ProjectSelector |
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◆ TB_ResolutionSlider()
void Core::ImGuiCore::TB_ResolutionSlider |
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◆ Update()
void Core::ImGuiCore::Update |
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◆ bind
SDL_GPUTextureSamplerBinding Core::ImGuiCore::bind |
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The documentation for this class was generated from the following files: