#include <Main.h>
◆ Draw()
  
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          | bool N_Body_Simulation::Draw | ( |  | ) |  |  | overrideprivatevirtual | 
 
 
◆ DrawUI()
  
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          | bool N_Body_Simulation::DrawUI | ( |  | ) |  |  | overrideprivatevirtual | 
 
 
◆ GetName()
  
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          | const std::string & N_Body_Simulation::GetName | ( |  | ) |  |  | inlinenodiscardoverrideprivatevirtual | 
 
 
◆ Init()
  
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          | bool N_Body_Simulation::Init | ( |  | ) |  |  | overrideprivatevirtual | 
 
 
◆ InitialiseTransferBuffers()
  
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          | void N_Body_Simulation::InitialiseTransferBuffers | ( |  | ) |  |  | private | 
 
 
◆ Quit()
  
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          | void N_Body_Simulation::Quit | ( |  | ) |  |  | overrideprivatevirtual | 
 
 
◆ Update()
  
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          | bool N_Body_Simulation::Update | ( |  | ) |  |  | overrideprivatevirtual | 
 
 
◆ m_Camera
  
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          | Camera N_Body_Simulation::m_Camera {} |  | private | 
 
 
◆ m_DataBuffer
  
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          | SDL_GPUBuffer* N_Body_Simulation::m_DataBuffer |  | private | 
 
 
◆ m_Particles
◆ m_RenderPipeline
  
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          | SDL_GPUGraphicsPipeline* N_Body_Simulation::m_RenderPipeline |  | private | 
 
 
◆ m_TransferBuffer
  
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          | SDL_GPUTransferBuffer* N_Body_Simulation::m_TransferBuffer |  | private | 
 
 
◆ name
  
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          | std::string N_Body_Simulation::name = "N-Body-Simulation" |  | private | 
 
 
The documentation for this class was generated from the following files:
- /github/workspace/src/Projects/N_Body_Simulation/src/Main.h
- /github/workspace/src/Projects/N_Body_Simulation/src/Main.cpp