#include <Particle.h>
|  | 
| static unsigned int | count = 2 | 
|  | 
| static const float | G = 500.0f | 
|  | 
◆ Init()
      
        
          | void ParticleContainer::Init | ( |  | ) |  | 
      
 
 
◆ InitData()
      
        
          | void ParticleContainer::InitData | ( | unsigned int | index | ) |  | 
      
 
 
◆ Quit()
      
        
          | void ParticleContainer::Quit | ( |  | ) |  | 
      
 
 
◆ Update()
      
        
          | void ParticleContainer::Update | ( |  | ) |  | 
      
 
 
◆ count
  
  | 
        
          | unsigned int ParticleContainer::count = 2 |  | static | 
 
 
  
  | 
        
          | const float ParticleContainer::G = 500.0f |  | static | 
 
 
◆ ParticlesData
◆ ParticleVec
The documentation for this struct was generated from the following files:
- /github/workspace/src/Projects/N_Body_Simulation/src/Particle.h
- /github/workspace/src/Projects/N_Body_Simulation/src/Particle.cpp