#include <Main.h>
◆ Draw()
bool N_Body_Simulation::Draw |
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◆ DrawUI()
bool N_Body_Simulation::DrawUI |
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◆ GetName()
const std::string & N_Body_Simulation::GetName |
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◆ Init()
bool N_Body_Simulation::Init |
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◆ InitialiseTransferBuffersAndParticleContainer()
void N_Body_Simulation::InitialiseTransferBuffersAndParticleContainer |
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◆ Quit()
void N_Body_Simulation::Quit |
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◆ Update()
bool N_Body_Simulation::Update |
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◆ m_Camera
Camera N_Body_Simulation::m_Camera {} |
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◆ m_DataBuffer
SDL_GPUBuffer* N_Body_Simulation::m_DataBuffer |
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◆ m_Particles
◆ m_RenderPipeline
SDL_GPUGraphicsPipeline* N_Body_Simulation::m_RenderPipeline |
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◆ m_TransferBuffer
SDL_GPUTransferBuffer* N_Body_Simulation::m_TransferBuffer |
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◆ name
std::string N_Body_Simulation::name = "N-Body-Simulation" |
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The documentation for this class was generated from the following files:
- /Users/runner/work/Garage/Garage/src/Projects/N_Body_Simulation/src/Main.h
- /Users/runner/work/Garage/Garage/src/Projects/N_Body_Simulation/src/Main.cpp