#include <Particle.h>
|
static unsigned int | count = 2 |
|
static const float | G = 500.0f |
|
◆ Init()
void ParticleContainer::Init |
( |
| ) |
|
◆ InitData()
void ParticleContainer::InitData |
( |
unsigned int | index | ) |
|
◆ Quit()
void ParticleContainer::Quit |
( |
| ) |
|
◆ Update()
void ParticleContainer::Update |
( |
| ) |
|
◆ count
unsigned int ParticleContainer::count = 2 |
|
static |
const float ParticleContainer::G = 500.0f |
|
static |
◆ ParticlesData
◆ ParticleVec
The documentation for this struct was generated from the following files:
- /Users/runner/work/Garage/Garage/src/Projects/N_Body_Simulation/src/Particle.h
- /Users/runner/work/Garage/Garage/src/Projects/N_Body_Simulation/src/Particle.cpp