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Ankush's Garage
A collection of stuff made by Ankush Roy
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▼NCommon | |
CBaseProject | Structure representing an project application instance |
CImGuiUI | |
CProjectManager | |
▼NCore | |
CAppStateStruct | |
CConsoleLogBuffer | |
CConsoleLogMessage | |
CContext | |
CEventHandlerStruct |
flowchart LR
A["IDLE"] --> B["Pressed?"]
B --> C(("Yes")) & D(("No"))
D --> A
C --> E["PRESSED"]
E --> F["Next Frame"]
F --> G["HELD"]
G --> H["Next Frame"]
H --> Z["Pressed?"]
Z --> J(("No")) & I(("Yes"))
I --> G
J --> K["RELEASED"]
K --> L["Next Frame"]
L --> A
A@{ shape: paper-tape}
B@{ shape: hex}
E@{ shape: paper-tape}
G@{ shape: paper-tape}
Z@{ shape: hex}
K@{ shape: paper-tape}
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CImGuiCore | |
CNodeEditor | |
CRenderDataStruct | |
▼NUtils | |
CCapZone | This class just caps the function fps with the given constructor argument |
CTime | Utility class for handling delta time and FPS capping |
CBoids | |
CBoidsContainer | |
CBoidsDataSend | |
CBoidsEntity | |
CCamera | This is a simple camera thingy for one proj only |
CGarage | |
CHandleFLags | |
CLinkInfo | |
CN_Body_Simulation | |
CParticleContainer | |
CParticleData | |
CParticleDataSend | |
CPlotter | |
CPredefinedParticlesData | |
CRGB_BoidDataSend | |
CScrollingBuffer | |
CSimpleExample | |
CTimer | |
CTracker | |
CTriangle |