Ankush's Garage
A collection of stuff made by Ankush Roy
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
 NCommon
 CBaseProjectStructure representing an project application instance
 CImGuiUI
 CProjectManager
 NCore
 CAppStateStruct
 CConsoleLogBuffer
 CConsoleLogMessage
 CContext
 CEventHandlerStruct
flowchart LR A["IDLE"] --> B["Pressed?"] B --> C(("Yes")) & D(("No")) D --> A C --> E["PRESSED"] E --> F["Next Frame"] F --> G["HELD"] G --> H["Next Frame"] H --> Z["Pressed?"] Z --> J(("No")) & I(("Yes")) I --> G J --> K["RELEASED"] K --> L["Next Frame"] L --> A A@{ shape: paper-tape} B@{ shape: hex} E@{ shape: paper-tape} G@{ shape: paper-tape} Z@{ shape: hex} K@{ shape: paper-tape}
 CImGuiCore
 CNodeEditor
 CRenderDataStruct
 NUtils
 CCapZoneThis class just caps the function fps with the given constructor argument
 CTimeUtility class for handling delta time and FPS capping
 CBoids
 CBoidsContainer
 CBoidsDataSend
 CBoidsEntity
 CCameraThis is a simple camera thingy for one proj only
 CGarage
 CHandleFLags
 CLinkInfo
 CN_Body_Simulation
 CParticleContainer
 CParticleData
 CParticleDataSend
 CPlotter
 CPredefinedParticlesData
 CRGB_BoidDataSend
 CScrollingBuffer
 CSimpleExample
 CTimer
 CTracker
 CTriangle